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Blogs

Notes from
mission control

Guides, stories and honest advice for your first (or fifth) space hackathon. In the five weeks before HackAthlone, a new post lands every Tuesday and Friday.

Featured

You don’t need to code to win at Space Apps

Designers, researchers, writers and organisers belong on Space Apps teams too. Here is where non-coders make a difference, and how to get ready for HackAthlone.

Teams & skills3 min read

All posts

First-timersScheduled3 min read

The HackAthlone 2026 packing list

What to bring to HackAthlone on Friday 13 November: laptop, chargers, photo ID, a sleeping bag and the small things people forget, plus travel and parking tips.

TechnicalScheduled4 min read

A hackathon tech stack that won’t let you down

One Git repository, free hosting, a shared notebook, quick mock-ups and a backup video: a simple stack for HackAthlone teams, as Space Apps Connect opens today.

First-timersScheduled3 min read

Sleep is part of the plan: surviving the overnight

The Engineering Building stays open all weekend and many people hack through the night. How to nap, time your coffee, eat well and still pitch well on Sunday.

Teams & skillsScheduled4 min read

Building a team that ships by Sunday

Space Apps teams can have 1 to 6 people, and 4 or 5 tends to work best. How to find teammates, split the roles and use Pitch-Fest and Space Apps Connect.

ChallengesScheduled4 min read

How to choose a Space Apps challenge

The 14 Space Apps challenge summaries for 2026 are live. Here is how to pick one that suits your team’s skills, the data you can get and the time you have.